![]() To see more about CryEngine 5.6, please check out the video below.ĪMD released a WHQL-signed version of its Catalyst 14.4 software suite, its first in four months (the previous one being 13.12 WHQL). ![]() Meant for next-generation hardware of PCs and consoles like PS5 and Xbox Series X, the remastered Crysis game would need a powerful system to run on, however, judging by rumors of next-generation hardware it should be enough to power it without a problem. That means that Ray Tracing and support for 4K textures are going to be present. Implementing Crytek's latest CryEngine 5.6, it will feature all the latest bells and whistles of computer graphics. It seems like the popular question "but can it run Crysis?" will gain traction again, as the game will likely be a real treat for the eyes. During the Q2 earnings call, EA's CEO mentioned that they are working delivering "some exciting remasters of fan favorites" for the fiscal year of 2021, so we can expect the game in a timeframe close to us. The game is being worked on by both teams of EA and Crytek, however, the possible launch of the game is determined by EA, as it has rights to the game still. Originally developed by a German developer Crytek and published by Electronic Arts, the game is powered by CryEngine. Yes, we are talking about a remaster of one of the Crysis games, possibly the last entry added in 2013 - the Crysis 3. The tweet is an indication of something happening and the current industry rumors are pointing to a nonother then a remaster of the beloved title. The Crysis Twitter account today once again became active, after almost four years of inactivity, to post a two-worded tweet - "RECEIVING DATA". A proof of concept more than anything - but users with a relatively powerful (or memory-capable) graphics card can perhaps look at this exotic solution as a compromise of sorts, should they not have any fast storage options, and provided the game install size is relatively small. Crysis 3 in this configuration was shown to run by as many as 75 FPS in 4K resolution, with the High preset settings. Loading up of game levels and asset streaming from VRAM "disk-sequestered" pools to free VRAM pools was obviously much faster than usual, even more than the speeds achieved by today's NVMe drives. The rest of the card's 9 GB were then available to actually load in graphical assets for the game, and VRAM consumption (of both the installed game and its running assets) barely crossed the 20 GB total VRAM utilization.Īs you might expect, graphics memory is one of the fastest memory subsystems on your PC, being even faster (in pure performance terms) than system RAM. After doing so, user Strife212 (as per her Twitter handle) then went on to install Crysis 3 on 15 GB of the allocated VRAM. Using the "VRAM Drive" application, distributed in an open-source manner via the GitHub platform, one can allocate part of their GPU's VRAM and use it as if it was just another system drive. In this case, an RTX 3090 and its gargantuan 24 GB of GDDR6X memory where the playground for such an experiment. Let's skip ahead of any "Can it run Crysis" introductions for this news piece, and instead state it as it is: Crysis 3 can absolutely run when installed directly on a graphics card's memory subsystem.
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